Paper Session 4a: Music Notation & Representation II
Three papers will be presented and discussed in the Paper Session titled Music Notation & Representation II.
Three papers will be presented and discussed in the Paper Session titled Music Notation & Representation II.
Three papers will be presented and discussed in the Paper Session titled Physiological and Physical Foundations of Creative Systems II.
No keys, strings, or even physical contact: In this workshop, you’ll have the opportunity to build your own theremin using electronic components.
Come and let your creativity run free at our composition workshop. We’ve got plenty of small musical instruments and a loop station ready for you. Play a fruit and vegetable piano, record sounds and play them back, and discover how to create your own beats.
Curtain up for new sounds, science, and research! At our Science Slam, the field of computer music is presented in clear, engaging, and entertaining talks. Speakers have ten minutes to try to score as many points as possible using PowerPoint presentations and (live) music. The audience decides who wins.
Three papers will be presented and discussed in the Paper Session titled AI & Machine Learning I.
Three papers will be presented and discussed in the Paper Session titled Novel Concepts in 3D Audio including Wireless Multi-Channel Audio as well as Physical.
Three papers will be presented and discussed in the Paper Session titled AI & Machine Learning II.
Three papers will be presented and discussed in the Paper Session titled Immersive Media & 3D Audio.
The interactive sound installation Airchoir consists of eight inflatable figures that breathe in and out like living lungs. Their voices are heard through the organ pipes to which they are connected. Like a choir, they come together to form a multi-layered soundscape that constantly changes with the movement of the visitors.
Autophagy III is a participatory installation that visitors can walk through and interact with: the interplay of small percussion instruments, sixteen suspended sound sources, and an interactive lighting system creates an immersive soundscape.
“Disturbance” is an audiovisual solo performance that blends elements of concert, video art, and theater. With his double bass and analog synthesizers, Florentin Ginot invites the audience on a live nocturnal journey. Past and present collide with ghostly glitches and pulsating electronic rhythms.