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Installation | Windisch, Peng & v. Coler: “MESH”

May 11 @ 12:00 pm - 8:00 pm

MËSH is an immersive, networked music and media system that blends interactive installation with live performance. Developed since 2019, MËSH uses a distributed array of interactive nodes to create a responsive audiovisual environment. Depending on the venue, installations range from 4 to 16 interconnected nodes communicating over a wireless local network.

Each node processes real-time movement captured by its camera using custom computer-vision software. These motion signals drive local sound generation in SuperCollider and trigger sample playback drawn from a curated library of field recordings and media fragments. Sounds are spatialized across the network, forming a shared, evolving soundscape shaped directly by audience interaction.

MËSH also functions as a performance instrument: synchronized graphical scores are displayed across all nodes, enabling musicians to perform within the same reactive ecosystem. This latest iteration continues MËSH’s exploration of distributed creativity and collaborative sensing.

About the artist

Henry Windish is a graduate student at Georgia Tech. His work focuses on computer music systems, audio software development, and collaborative tools for performance and education. He contributes to the design and implementation of networked performance platforms and supports projects involving SuperCollider, audio networking, computer vision, and interactive media. Previously, he studied electrical engineering at Washington University in St. Louis.
Tristan Peng is a PhD student at Georgia Tech exploring interaction design, spatial audio, and sonification; previously studying at CCRMA at Stanford University. His work aims to create accessible, artful, and interactive ways for people to experience sound. His current projects investigate how data can become a medium for participation and how immersive audio spaces can evoke emotion and understanding in ways that traditional visualizations cannot.
Henrik von Coler is a musician and researcher. In 2024 he founded the Lab for Interaction and Immersion at Georgia Tech. Before that he was the director of the Electronic Music Studio at TU Berlin. Henrik’s research explores interface design, algorithms for sound generation and experimental concepts for composition and performance. In 2017 he founded the Electronic Orchestra Charlottenburg to explore music interaction on immersive loudspeaker systems. He has since worked on ways to enhance how musicians and audiences experience spatial music and sound art.

 

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