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Paper Session 5b: AI, Machine Learning & Pedagogy
Session Chair: Rodrigo Cadiz
Paper Abstracts
Jeff Kaiser and Gregory Taylor: “Building Loopers: A Pedagogical Framework for Teaching Creative Software Design Through Iterative Tool Construction in Max, gen~, and RNBO”
This paper introduces the ideas behind our open-access project “Building Live Loopers in Max.”1 The project presents a hybrid pedagogical and technical framework in which students learn signal processing concepts by constructing live-looping tools in Max, gen~, and RNBO. By engaging with buffer operations, timing structures, playback manipulation, and parameter mapping, students develop technical fluency and musical understanding simultaneously. We introduce a sequence of modular, step-by-step looper designs, a color-coded instructional method for visualizing patcher development, and a cross-environment workflow that reinforces transferable pro-
gramming habits. Our coursework is designed to be sufficiently open-ended that students, while grounded in familiar musical contexts, are encouraged to exercise curiosity and explore creative directions beyond the methods presented. Drawing on Dehaene’s work on curiosity and Eagle-
man’s writing on relevance, the design aims to engage intrinsic motivation and support students in forming novel connections and actively experimenting with musical ideas. This approach positions looper construction as a bridge between creative music-making and computational thinking, supporting both performance and pedagogical outcomes.
Nicolas Brochec and Jean-Louis Giavitto: “Automatic Following of Flute Playing Techniques for Real-Time Mixed Music: A Case Study with Antescofo and ipt~”
robustness for specific techniques while preserving much of the plug-and-play character supporting multiple works and performers. The results highlight a promising balance between generality, specificity, and performative robustness.
Colton Arnold, Zhaohan Cheng and Ajay Kapur: “AI Framework for Dynamic Robotic Instrument Calibration”
